Comic creator. Painter. Kaiju enthusiast. Nudist. Pan. He/him. 

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Out of the doldrums and into Rob-Con

One night a few weeks back, unable to sleep, a realization came to me: I was depressed. Maybe. I'm not 100% sure. If nothing else, I was unhappy, that may be a better way to put it. X-Con was a flop, HeroesCon not much better. I had other things going really well, but I was exhausted. I kept putting other things off to prepare for everything that I scheduled so close together, and working on Cannonball Fist was becoming more of a chore than anything else, stressing out over getting the next page finished and uploaded in time. I was just doing the pages out of some sense of obligation and I wasn't happy with the work.

So after briefly talking about it with a couple friends, I decided I'm taking a break from doing serious comic work. The newest page of Cannonball Fist went up a couple weeks ago, and the comic is currently on hiatus. Reflected Gaze is momentarily stalled, though I have other people who should be working on contributions to the site. Future stories I was starting to develop are now just set aside.

And it feels good. Just realizing I was unhappy was like hitting a light switch in a dark room, and reading this article by Dave Zissou about Sam Hiti's "death" was something I connected with, particularly this part:

It’s okay to quit. 

If comics has taken so much from you and given so little and you feel that you need to escape, you should. Trust your intuition. Even if you end up coming back to it a week later, months, years, or never. You are more important than comics.

Respect the people who choose to quit or take a long time to finish a project. Comics are demanding.

I'll come back to it, of course. I just need to recharge, play around, try some new things, find some new directions and return better than ever.

Especially given how great Rob-Con was this year. The best yet! Like, I don't even really know what to say, it was just a lot of fun as always.

I sat between Ivan Castillo and his wife Joyce, who make up Conquest Art Designs, and Alex Ogle, whose work is incredibly striking. There were several other immensely talented artists there too, including Joseph Culp, younger brother of friend and Gamervescent co-owner Jennifer Culp. He's an awesome digital painter who I've been following for a while, and I finally got to actually meet him this weekend. It was his first time ever tabling at a convention, and I got to hang out with him and his wife Hannah (who won runner up at the costume contest) at their home Saturday night, where I talked him into being part of an artist's panel that was on Sunday.
That panel, by the way, was awesome. Aside from the two of us, Alex Ogle took part, as well as James Lyle and Chris Gibbs. Our moderator was the awesome Diana, who helps run the local comic shop and who I drew the last Reflected Gaze comic about, and you'd have no idea it was her first time considering just how well the whole thing went. 

Aside from being around a bunch of really cool people, I did well all weekend, selling out of all the copies of Slimepunk that I'd brought with me, as well as a bunch of pre-done sketches. I did a pretty sweet advanced commission for someone, which she came and got on Sunday after requesting it on Instagram. I ran out and made prints of the image from my Slimepunk banner for a friend who really wanted one for his wife. And I got a pretty decent haul, too. I exchanged stuff with Joseph, found a really early issue of Heavy Metal in excellent condition, bought an old Aliens action figure that I used to own as a kid, dug up a copy of Katsuhiro Otomo's Memories one-shot and a bunch of issues of the Big O, and got a bunch of Kaiju prints from the Hero Squares table.
I'm the most exhausted I've ever been after a con, but it was worth the lack of rest and assorted aches. I plan on cutting down the number of cons I'll do next year, but I will always, ALWAYS go to Rob-Con as long as I'm able to.

Really, this weekend warmed my heart and insured that I'll never leave comics for good.

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